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As promised in my video exploring the use of non-native aspect ratios, I have tested every graphics setting in Rainbow Six Siege to find the optimal choice in terms of image quality and framerate. Let me walk you through them one by one to show you what each setting does and how intensive the demand on your hardware will be.

PC specs:
nVidia 1080 GTX
32GB DDR4 RAM
Intel i7 7700k

The infamous R9 spreadsheet:

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R6 Gun Guides:
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R6 Gameplay:

Music:
“Batty McFaddin – Slower” – by Kevin MacLeod (incompetech.com)
“Hammock Fight” – by Kevin MacLeod (incompetech.com)
“If I had a Chicken” – by Kevin MacLeod (incompetech.com)
“Hyperfun” – by Kevin MacLeod (incompetech.com)
“Root” – by Silent Partner
“The Builder” – by Kevin MacLeod (incompetech.com)
“Scheming Weasel – faster” – by Kevin MacLeod (incompetech.com)
“Evil Eye” – by Simon Viklund (simonviklund.com) & (

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34 Replies to “Graphics Settings tested and compared – Rainbow Six Siege”

  1. Timestamps for each setting

    Texture Quality – 1:17
    Texture Filtering – 2:51
    LOD Quality – 3:52
    Shading Quality – 5:06
    Shadow Quality – 5:31
    Reflection Quality – 7:02
    Ambient Occlusion – 7:37
    Lens Effects – 8:00
    Zoom-in Depth of Field – 8:52
    Anti-aliasing – 9:02

    Interactive side-by-side comparisons, showing the actual differences between different settings qualities along with frame-rate bar charts.
    https://www.geforce.com/whats-new/guides/tom-clancys-rainbow-six-siege-graphics-and-performance-guide

  2. Hey rogue 9 i have a bad pc i put all on low and my average fps is 65 putting Lod on med/ultra (doesn't matter med to ultra same fps drop) gives me avg of 62 fps and turning shadow in med gives me avg of 60 fps which is more important? LOD or shadow?

  3. Rogue-9 hello I just whant to say to go to game settings in documents And turning off frame buffer it dosent make Sence to use IT in fps shoters yet Its still in R6 And Its bad as f … Thx And sorry my english isnt really good

  4. If your PC is CPU bottlenecked, ALWAYS turn textures as high as possible, the CPU won't have to downscale the textures anymore or as much and will improve FPS.

  5. This is an old video, but i wanted to point out that higher fps even at 60 hz is smoother than 60 fps at 60 hz. 3kliksphillip did a video explaining but in short: the frames generated by your gpu dont line up with your refresh rate exact, so having higher fps (120) causes the frames generated by your gpu to line up better with your refresh rate. The idea behind g-sync and freesync (and v-sync but it does it poorly) is to line these up better. so if you run 60 hz go for 80-120 fps, but if you play at 144 hz dont bother going higher than 144 as the difference is negligible.

  6. T-AA on 100 actually lower your fps for around 8-12fps compare to no AA, I'm not telling you to turn off AA but if you're really craving for those fps as much as possible then turn off AA, and I would recommend making a custom resolution you like and running it with no AA, so that way you could get 10-14 more fps from lower resolution physically instead of virtually render scaling it down.

  7. Thank you!. This video helped me alot. I have a GTX 970 but a screen with a 1366×768 resolution.i can push it to 1080p but the card maxed out on GPU RAM.I used Nvidia Geforce Experience to auto detect for me but it wasnt settings i was looking for no did i have any idea some of the graphics settings changes meant or how it would affect my gameplay.

  8. Why can't I see the "Ultra" texture quality in my options?
    Edit: My card has 8088 MB of memory, 1070 founders edition

  9. Great video, but can you give advice on how to get better Ping apart from smashing your router plenty of times all across the floor? Thank you 🙂

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