Posted on



I had few questions regarding why people are getting a black background when using “Universal Rendering Pipeline” with AR Foundation, also some users reported this as an issue in Android which is why I show it in Android by using a Google Pixel device, however this functionality works on iOS as well and I’ve verified that it does.

The URP project shown in this video can be downloaded from:

*** Support me by Subscribing to the channel as it will help me in bringing a lot more content ***

Support me in Patreon so I can keep doing stuff like this for free!

Get realtime indie development tips from me in Twitter

Subscribe to my indie development videos & game releases newsletter

Blog about Indie development and startup

Nguồn: https://ilhapura.net/

Xem thêm bài viết khác: https://ilhapura.net/game/

One Reply to “How To Fix Black Screen Issue When Using AR Foundation And Universal Rendering Pipeline in Unity?”

  1. Really great of you to create this video.
    I solved my issue by switching over to 2019 LTS, and using the verified versions of ARF and ARcore. Seems to work fine now.
    Thanks a lot for the video.

Leave a Reply

Your email address will not be published. Required fields are marked *