How To Fix Black Screen Issue When Using AR Foundation And Universal Rendering Pipeline in Unity?


I had few questions regarding why people are getting a black background when using “Universal Rendering Pipeline” with AR Foundation, also some users reported this as an issue in Android which is why I show it in Android by using a Google Pixel device, however this functionality works on iOS as well and I’ve verified that it does.

The URP project shown in this video can be downloaded from:

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  1. Really great of you to create this video.
    I solved my issue by switching over to 2019 LTS, and using the verified versions of ARF and ARcore. Seems to work fine now.
    Thanks a lot for the video.


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